It's finally that time!

We are excited to the announce the winners for the 2014 Indie Game Maker Contest. Over the past two months the review team has judged over 800 games developed for this competition.

The Grand Prize: Remnants of Isolation

Magic is a curse. A plague upon the world and those that live in it. Those that are born with this curse unwittingly sap the mana from the earth they stand in. In order to prevent these abominations from draining away the world's lifeblood, they are locked away in a castle in an isolated dimension. It is in this castle that the cursed are to remain, removed from society so that their magic does not harm normal people. They are to be kept here for the rest of their miserable lives.

At least, that's the way it should have been...

Suddenly, a loud crash is heard. A young girl, kept apart from the rest of the castle, looks up from the ground. The magical barrier that prevented her escape slowly dissipates. Standing up, she pushes open the gate and finds her first taste of freedom. Guide her as she teams up with a renegade mage boy to search for the truth behind the castle, her unique magic, and a way to escape.

Remnants of Isolation by Red_Nova
Remnants of Isolation

Remnants of Isolation

1st Place: Antagonist


Hello and welcome to Evil Productions! We're the best in cutscene production, making only the most realistic of cutscenes by using real actors! That's right! They're real! Our specially trained villains will play their role in a game world of our choice, and cameras behind the scenes record and publish their interactions with the local heroes! Aren't you interested in-

What's that? An actor fell off the volcano? Oh no, that's out of the filming set!

Antagonist by Nivlac

2nd Place: Last Word

Last Word

In a society where having the last word means having power over others, a small party is disrupted by a gentleman who politely issues orders through a one-way intercom.

Last Word is an unconventional JRPG. Battle sophisticated guests using words as weapons. Collect topics by gossipping to unlock mysteries. Drink wine. The night is young and no one can leave until the devious Professor Chatters says so! Can Whitty and Seymour overcome the power of the professor's amazing machine? Or will they succumb to the saucy banter of the motley aristocrats around them? Don't hesitate in getting the Last Word.

Last Word by Merlandese

3rd Place: Cope Island

Cope Island

Find yourself on a mysterious island, where you gain score by tackling turn-based RPG battles in the least amount of turns possible with a small selection of randomized weapons. Choose Standard for a more relaxed approach to the island, where the only penalty to losing is a loss of score and save points are frequent; or choose Rogue, where there are no save points and dying is permanent.

Cope Island by zDS

Judges' Choice: Last Word

Ed Greenwood

Ed Greenwood says

Last Word was head-and-shoulders above the rest in terms of doing something different than the norm and treating the player as an adult, or rather a thinking entity. It expands the horizons and tries something much bolder than seen in the other entries. I enjoyed the challenge of this sophisticated RPG.

Humble Bundle Choice: The Vendor

Eric Tam

Eric Tam & Spencer Hayes say

Vendor is a fun and entertaining inversion of the standard JRPG formula. Planning out what the heroes bought from you so they could complete a dungeon was cool and provided an interesting puzzle. We had a really good time playing the game.

1st Place: Daemon Detective: Gaiden

Daemon Detective Gaiden

When the entire art collection of New Magma City Art Museum is stolen by a daemon overlord, our friends from Daemon Detective sets out on a quest to reclaim them. Through the use of their cunning, their mighty feet, and amazing power-ups they fight their way to the overlord's castle inch by inch, pixel by pixel!

Venture through 3 hazardous worlds filled with enemies, items and stolen paintings to reclaim! Save your kidnapped friends for a host of 4 playable characters, each with unique abilities! Use amazing superhero transformation skills to battle bosses covering the whole screen in bullets! The game has 4 different endings depending on how you fare. Can you unlock them all?

Daemon Detective: Gaiden by Yal

2nd Place: Oh! Ko!

Oh! Ko!

Oh! Ko! is a comedy adventure game with light item-based puzzles created in RPG Maker VX Ace for the 2014 Indie Game Maker Contest.

The game's production has been quite a challenge; I grabbed VX Ace in the Humble Bundle on the 4th and learnt the software as I went along, making the game and drawing all but a few art assets within the contest period while juggling a full time job. And no, my full time job is not juggling. I tried to curb my ambition to create a complete and reasonably polished, if somewhat brief, experience.

Oh! Ko! by mostly useless

3rd Place: Little Briar Rose

Little Briar Rose

A brave prince is trying to save his sleeping princess from an evil spell. Will he defeat the spell or will he be lost in the forest forever?

Little Briar Rose is a point-and-click adventure game inspired by “The Sleeping Beauty” A brave prince is trying to save his princess from an evil spell that forces her to sleep forever. In order to save her, he has to explore the enchanted forest which surrounds the castle where she is imprisoned. It will not be an easy task at all: the forest is populated by several magic creatures, and he has to help them in order to break the curse.

Little Briar Rose by Flame

Judges' Choice: Goats on a Bridge


Kimberly 'Sabre' Weigend says

I really enjoyed my time with Goats on a Bridge. The characters are great and super super cute. I liked how the menu system was implemented and the game was fully explained. The music fits well with the game and I loved the ability to add equipment/costume pieces to the goats. This game was also very difficult (to the point of rage-inducing) and has a lot of replay value.

Humble Bundle Choice: Exeunt Omnes

Andy Oxfeld

Andy Oxfeld says

A lot of credit goes to Exeunt Omnes for having creative gameplay. It definitely goes in a unique direction. It felt rewarding seeing the storyline unfold, watching the cutscenes, and figuring out its mechanics.

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